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RubensCesar

Rubens Cesar

3D Generalist & Technical artist currently looking for job opportunities

Toronto, Canada

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Summary

Experienced Technical Artist/3D Generalist with expertise in the pipelines of 3D asset creation, optimization, and real-time graphics solutions. Strong ability to bridge the gap between art and technology to achieve stunning projects ranging from 2D stylized to 3D realistic. Proficient in various 3D software, collaborative, and committed to staying current with industry trends. In my past roles, I have wore many hats and it is what I enjoy doing, jumping wherever necessary to assist the team in achieving our goals and meet deadlines.

Skills

3D GENERALIST

TECHNICAL ART

GAME DESIGN

UNWRAPPING

RETOPOLOGY

ENVIRONMENT

HARD SURFACE MODELING

ORGANIC MODELING

ASSET INTEGRATION

GAME DEVELOPMENT

TEXTURING

OPTIMIZATION

SHADERS

VFX

Softwares & Programming Proficiency

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3ds max

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Houdini

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Substance painter

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Unity

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Jira

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Zbrush

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Spine

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Substance designer

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Unreal Engine

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C#

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Blender

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Photoshop

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Substance B2M

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Figma

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Javascript

Productions

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Video Game

Year

2023

Role

3D/2D Tech art

Company

Rivalry

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Video Game

Year

2021/2022

Role

3D Generalist

Company

Rivalry

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Video Game

Furious Seas

Year

2020

Role

3D Modeler

Company

Future Immersive

Prototype

Prototypes made at Rivaly are under NDA.

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Video Game

Seagineer

Year

2019/2020

Role

3D Modeler

Company

Future Immersive

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Video Game

Whale

Year

2019

Role

3D Modeler

Company

Future Immersive

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Video Game

Gap year

Year

2021

Role

3D Generalist

Company

Mythical Voltage

Experience

3D Generalist & Technical artist at Rivalry

August 2021 - October 2023

Toronto, Canada

3D Generalist at Mythical Voltage

March 2021 - Present

Toronto, Canada

3D Artist at Future Immersive

January 2019 - December 2020

Toronto, Canada

Unity Developer at George brown College 

October 2018 - June 2019

Toronto, Canada

Game Dev Diploma at George brown College

September 2016 - April 2019

Toronto, Canada

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